


Every time he leaps while in ball form, a crosshair will appear on the ground warning you to get away. Also used during the fight against the Mummy in Daggercrag.(Just run with it.) When he's about to summon from stones from the sky to hit you, a crosshair appears on the ground, telling you to get away. Crosshair Aware: The second fight against the sumo boss equips him with a pair of bracelets that can.Clockworks Area: The Citadel of Shadows is basically a gritty, non-linear version of Tick Tock Clock.A case of All There in the Manual, as the extra comic confirms the talons are indeed bound to Vexx forever.However, Vexx never feels the need to try taking them off, so we don't know for sure. Clingy MacGuffin: It's implied that the Astani War Talons are these.Bubblegloop Swamp: The Neverglades, mixed with a little bit of Jungle Japes.Bragging Rights Reward: Guess what happens if you get every wraithheart, journal entry and beat the game: NOTHING!.He is last seen roaming the desolate, wraith-infested lands, fighting a massive hoard of Shadowcreeps surrounding him. Bittersweet Ending: Unable to get back through the portal, Vexx throws the staff through, successfully closing the rift and thus saving Astara, but also trapping himself in the shadow realm.A careful player can actually translate some of the random occurrences of the symbols in many levels.

Vexx art catch the gem series#
Bilingual Bonus: The game itself has a series of symbols called Astarian that actually translate into English symbols and numbers when examined.Some entrances to other parts of every level are unbelievably small.

Bigger on the Inside: Justified considering the tech they had available at that time.Band Land: The mini-level inside the piano in Tempest Peak Manor.Backtracking: Sand Castle requires you to go back to Timberdale in order to get a Wraitheart in Dragonreach.If you happened to take a look in the game manual, it gives that combination to you outright. All There in the Manual: The eighth heart in "The Below" requires a three-button sequence to open a chest.All the worlds you visit feature floating rocks in the sky. After the End: Astara has basically been reduced to an asteroid field.Vexx awakens in the land of Timberdale, and he is told by a wizened old coot named Darby that he must collect Wraithearts, the undead hearts of defeated demon lords, to power the ancient Astani portal system and ultimately open a portal to Dark Yabu's fortress and defeat him. That night, Vexx sneaks onboard Dark Yabu's airship and finds the magical Astani war talons, big clawed gauntlets that promptly fuse themselves to Vexx's hands and blow up the airship. Vexx's grandfather Vargas attacks Yabu in turn to gain his attention, sacrificing himself to save his grandson.
Vexx art catch the gem full#
Our hero attempts to fight back, only to have the full wrath of the demon lord, named Dark Yabu, turned on him. One day these creatures are attacked by one of the aforementioned demons and his underlings, and forced into slavery. Seven hundred years later, the Astani are gone, and the inhabitable chunks of Astara are populated by little elf/werewolf/pointy eared critters (confirmed in source material as the Valdar), one of which is our eponymous hero. The planet's original inhabitants developed interdimensional technology, and promptly opened a portal that released demonic hordes into their realm. The "plot" of the game, such as it was, was about the world of Astara, which is currently experiencing the effects of After the End. While the gameplay was nothing special, the art design and look of the game were truly outstanding, featuring ridiculous amounts of Scenery Porn. The game combined run-of-the-mill platforming with with some offbeat powerups and a combo fighting system. Vexx is an obscure action-platformer that was released in 2003 for the PlayStation 2, Nintendo GameCube, and Xbox.
