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Hollow knight map icons
Hollow knight map icons











hollow knight map icons hollow knight map icons

  • Upon reaching 75% health, the sky will turn pitch black, making it difficult to tell which movement method The Devourer of Gods is currently following.
  • The Devourer of Gods cannot deal contact damage while invisible, but can still be damaged.
  • Upon reaching ~80% health, the Devourer of Gods can turn partially invisible and fire two quick laser barrages from off screen, in a similar pattern to its usual barrages but significantly more dense.
  • Lasers travel further and faster as The Devourer of Gods loses health.
  • One laser will always be aimed directly at the player.
  • These patterns follow a set order of from the right, from the left, from the right and left, and from all 4 cardinal directions.
  • Upon reaching 90% health, on intervals, fires an additional barrage of death lasers from the sides of the player, telegraphed by lines, in patterns shaped like an X.
  • Every few seconds, fires a simultaneous barrage of aimed death lasers from its segments, telegraphed by lines.
  • The Devourer of Gods' movement speed increases upon reaching 92%, 84%, 76%, and 68% health.
  • All segments inflict the God Slayer Inferno and Whispering Death debuffs upon contact.
  • hollow knight map icons

    Always charges, and is affected by gravity, while aggressive (purple). Charges the player if they are airborne while passive (blue).If the player is far away from The Devourer of Gods, it will quickly switch to its aggressive (purple) phase in order to accelerate to them, regardless of the timer. As the Devourer of Gods' health decreases, it spends less and less time in its passive (blue) phase, eventually only switching to it for less than a second. These modes primarily function on a timer, periodically alternating between the two behaviors. This mode also lasts for fifteen seconds, after which The Devourer of Gods turns passive to grounded players and resumes flying, the sky turns blue, and Warped replaces Extreme Gravity. Replacing Warped, the Extreme Gravity debuff is inflicted on all players, disabling infinite flight and reducing flight time by 25%. It cannot fly in this state when on-screen, but it gains extremely high acceleration and top speed, and will rapidly accelerate to turn around if it strays too far from the target. This effect is identical to the Caribbean Rum.Īfter fifteen seconds (initially), the sky turns purple and The Devourer of Gods descends to the ground, now continuously charging at the player regardless of their distance above the ground. The Devourer of Gods can move through air as if it were solid blocks in this mode, and the Warped debuff is inflicted on all players, which multiplies their Y velocity by 1.01 every frame, in turn making them slightly floatier. It will not attempt to physically attack unless the player is a noticeable distance off the ground. When initially spawned, the sky will turn blue and the boss will fly and circle in the air over the player like a Crawltipede. The Devourer of Gods has 82 segments in total during phase 1, and 102 segments in total during phase 2. The Devourer of Gods' body segments sport very high Damage Reduction (DR), however its head and tail segments do not and will even take increased damage, rendering them the primary targets for dealing damage. + Fixed locations in The Spire in the City of Tears for the grub, Watcher Knight, and Hallownest Seal based on the latest version of the room's map.The Devourer of Gods at its core is a worm enemy, featuring a head trailed by body segments and ending with a tail, flying through the air and digging through blocks. + Updated entire background map texture for clarity and smoothness. My Twitter is still for anyone who cares.) + Updated my social media info (I haven't streamed on Twitch in years thanks to conflict with students at work. + Fixed weird overlap of Cornifer, the Fountain, and the Tram Station in the Ancient Basin. + Fixed weird overlap of the White Fragment and White Lady in the Queen's Garden. + Fixed text overlap of the Shopkeeper's Key in Crystal Peak. I've flipped it to "they" to cover all bases.) + Changed Pale Lurker pronoun use as mentioned by "Alien Killer" in the comments. (The purple glow had hard edges and I never noticed.)

    hollow knight map icons

    + Modified Quick Slash text to suit new room size and the rancid egg nearby. + Fixed Hallownest Seal location in Fog Canyon, thanks to "rezno.technology" in the comments. Other Edits+ Added rancid egg locations as requested by "N" in the comments.













    Hollow knight map icons